| 1337: A numerical translation for "elite" pronounced "leet," 1337 is a slang developed by hackers in the '80s used over the internet. Many words from the slang have leaked to popular culture today ("kidz" is an example; using a z instead of an s is an element of 1337). It is mostly prevalent in the gaming world online where people can interact textually. |
| |
| AE: Area Effect. Used to refer to area-effect spells or abilities. E.g. fireball, smoke grenade. |
| |
| AFK: Away from keyboard |
| |
| Aggro: As a verb, it refers to a hostile mob that has noticed a player and is actively trying to attack that player. As a noun, it refers to the amount of "hostility" the player has generated on the mob. In typical combat strategy, the fighter tries to take as much aggro as possible away from weaker players such as healers and mages. |
| |
| Alt: Short for "alternate". It refers to the alternate character a player has from their main character. This is not a stable category as sometimes alts can outlevel mains and sometimes mains become moth-balled. |
| |
| AO: Abbreviation for Anarchy Online. An online game. |
| |
| AOE: Same as AE. Area of Effect. |
| |
| Attribute: e.g. Strength, Constitution, Dexterity, Intelligence, etc. |
| |
| Bind: In certain MMOs, characters are teleported back to a safe spot when they die. This spot is predetermined by the user. The act of determining the safe spot requires an explicit action by the user. That action is known as a bind. The spot is typically referred to as a bind spot. |
| |
| Bio: Short for biological. Usually used to indicate bathroom break. |
| |
| BoE: Short for "bind on equip" - a term popularized by World of Warcraft. This term refers to items that become soulbound to the player after they have been equipped. In other words, the item can be traded as long as no one equips it. |
| |
| BoP: Short for "bind on pickup" - a term popularized by World of Warcraft. This term refers to items that become soulbound to the player after it has been picked up from a monster. In other words, the item cannot be traded once a player picks it up. BoP items commonly cause looting conflicts and disputes during game-play. |
| |
| BRB: "be right back" |
| |
| Bot: Generally illegal and discouraged form of gameplay, where actions of a character can be automated to perform actions repeatedly in order to gain experience and level without actual user intervention. This practice is continually monitored by GMs and will cause suspension of service if one is suspected of botting. |
| |
| BRT: "be right there" |
| |
| BTW: "by the way" |
| |
| Buff: Temporary boost to character attribute or combat ability |
| |
| Camp(ing): The act of waiting in an area to hunt a specific mob or a specific spawn |
| |
| CoH: City of Heroes |
| |
| Class Professional archetypes: In D&D games, these would be warrior, healer, rogue and mage. The most typical class types are: close-range damage, ranged damage, healing, crowd control, support. |
| |
| Cleric: Typical healing class in D&D style games |
| |
| Corpse: In certain MMOs, a corpse appears where the player died. Sometimes all the player's items and money are left on the corpse and the player is teleported back to their bind spot. Corpses typically will decay after a certain time proportional the character's level. |
| |
| Corpse: Run The act of retrieving your corpse after you have died. This is typically a dangerous thing because people tend to die in dangerous places rather than safe places. |
| |
| Crafting: A general category of skills that allows players to manufacture objects from raw resources |
| |
| Crit: "To crit" refers to landing a critical hit either with melee or spells. Effective damage is usually increased from a base of 150% to upwards of 250% with extra talents/skills/buffs. |
| |
| Crowd: Control Refers to a set of spells / abilities that temporarily paralyze or stun other mobs or players. Crowd control is an important group support ability when fighting multiple mobs. |
| |
| DAoC: Abbreviation for Dark Age of Camelot. An online game. |
| |
| DD: Direct Damage. Used to refer to a class of spells and abilities that allow players to damage enemies from a distance. The firebolt is the archetypal DD. |
| |
| Debuff: The opposite of a buff. An offensive spell cast on enemies that weakens an attribute or combat ability. |
| |
| Dirt: Nap Slang for dead. Most corpses lie on the ground when killed. |
| |
| DKP: Dragon kill points. A fairly elaborate score-keeping system used by guilds to fairly distribute loot based on participation and contribution to the guild. |