| PC: Player Character |
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| PK: Player Killing |
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| PKer: Player Killer - a derogatory term - as in a person who primarily plays to kill other players |
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| Port: Short for teleport. Used as a noun and a verb. |
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| Power Level: When a higher level player tries to help a lower level player level faster. Most games have mechanisms that prevent power leveling. |
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| Proc: Abbreviation of "programmed random occurence", refers to usually the benefits of added damage or other buffing enhancement that occurs randomly when an item strikes or is used. |
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| PuG: Pick-up Group - a group assembled on the spot for a quest, a PvP group, or an instance raid. |
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| Pull: A standard hunting strategy where a player lures a single or a group of mobs to the group so that the group can hunt from a safe area instead of hunting in areas where new mobs may spawn. |
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| PvE: Player vs. Environment. Environment stands for all monsters (mobs) in the world |
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| PvP: Player vs. Player combat |
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| pwnz: same as ownz |
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| QQ: An emoticon that represents eyes weeping/crying. Used as both an emoticon and a verb. As an emoticon, it is usually a sarcastic reply to someone else's complaint or rant. In that setting, it is similar to "go cry me a river" or "oh boo-hoo". As a verb, it stands in for "complaining about" - e.g., "All the shaman are QQing about the nerf". Note that the verb form refers unintuitively to the complaining rather than the crying. |
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| Race: Typically fantastical creations, such as Elves, Trolls and the like. |
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| Raid: A more substantial engagement involving a large organized group of players typically set in a dungeon and involving difficult mobs |
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| Regen: Short for regeneration (of health, mana, or other replenishable attributes) |
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| Respec: At certain high levels in some games, you are given the chance to "respec" your character. When you respec, you recreate your character from level 1 until the present level in terms of skills/powers/abilities/etc. |
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| Rez: Short for resurrection. Refers to abilities that revive players that have just died. Typically only available to healer classes. |
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| ROFL: "rolling on floor laughing" |
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| RMT: Abbreviation for Real Money Trade - selling virtual currency for real currency. |
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| Roll: To "roll" on an item means to type "/random 100", where the server's random number generator puts out a number between 1 and 100, the most generally accepted "fair" way to distribute loot and settle disputes. |
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| Roo: Can refer to a class of abilities as well as its effect. A root spell immobilizes a target. The target is then said to be rooted. Early versions of these abilities involved references to plants, hence "root". |
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| RvR: Realm vs. Realm. |
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| Server: Due to technical reasons, each server can only support a limited amount of players. Each MMORPG typically has several servers. Players cannot interact with players on other servers. |
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| Shard: Synonymous with server |
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| Solo: The act of playing alone, hunting mobs alone. |
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| Soulbound: An item-control mechanic where an item cannot be traded. In other words, only one person can own the object and it cannot be traded. See also BoE and BoP. |
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| Spawn: Mobs typically appear (spawn) on a given schedule. This is both a verb and noun. |
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| Spec: Short for specification. When used in games, it usually refers to the build/specifications of your character in terms of skills/abilities/magic/powers/etc. |
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| Stun: A typical form of crowd control ability that immobilizes an enemy |
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| SWG: Abbreviation for Star Wars Galaxies. An online game. |
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| Tank: As a noun, refers to character classes that can take a lot of damage. As a verb, refers to the act of drawing aggro from mobs before other team members strike with their abilities. |
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| Twink: As a verb, the act of giving currency or valuable items to a newbie. As a noun, refers to a character that is twinked. In many games, twinked characters are visually marked by their level-inappropriate gear. |